To say I’m conflicted right now is pretty apt after doing my Kamihime Project R review. Don’t get me wrong, Kamihime Project R is a pretty good game, but it’s also a pretty demanding game. And I’m pretty sure there’s a good chance you’ll appreciate it after you learn everything in this Kamihime Project review.
The thing is—and I’m saying this just to give you a clear idea on why I feel what I feel about Kamihime R (as it’s popularly known)— I started doing this review thinking it was going to be yet another casual porn game. You know, like a flash game with animated hooters or something. And I was wrong, because Kamihime is some pretty serious shit.
Don’t let all those cute anime girls fool you!
Kamihime Project R Review - A Rich Fucking Fantasy World
The Kamihime Project release date was set on February the 17th in the 2017th year of our Lord. And, boy, it came right out the gate running. Three years after its release via Nutaku and this browser-based RPG game is still going strong.
And it’s pretty obvious why. One, anime bitches getting their holes plugged in various ways (duh!) and, two, Kamihime Project R is just THAT good.
The developers of Kamihime R pulled out all the stops when they created this game: it’s a mix between everything that you love about games like Final Fantasy and Suikoden, and the shady-ass practices of “Freemium” games.
Long story shortm, it’s a turn-based RPG complete with dazzling fantasy creatures, boss fights, levels, and—since this is an RPG game—GRINDING. Lots and lots of grinding.
KamihimeProjectR Review - The “R” Stands for Rockin’
The fact that it retains its replay value in spite of being a freemium game is testament to how good Kamihime Project R really is. In fact, its developers are pretty upfront about their whole P2W (Pay 2 Win) intentions right out the gate: they tell you out right that Kamihime Project is an RPG, where the G stands for “Gacha”.
Now, for all you pitiful Westerners that don’t know two shits about what a Gacha is, it’s a Japanese term for collectible toys you get from capsule machines (think: gumball machines that drop toys instead of, well, gumballs). And Kamihime Project R being an RPGacha game, you know you’re going to be doing a fuck-load of collecting in this bitch.
Except instead of toys, you’re collecting the titular Kamihimes in the game, which are the anime heroines of the whole game. Apart from them, you also get to collect Eidolons, more anime girls that are similar to Final Fantasy’s summoned creatures in the way you use them in-game.
And there are two ways for you to do that: either you shell out some real money to buy some Nutaku coins and purchase all the Kamihime characters, the eidolons, weapons and upgrades or you do what any self-respecting RPG vet does and grind it out.
And When I say “grind it out”, I mean that shit. You’ll spend hours upon hours playing the game to level up and hit those marks.
But that’s the thing: Not once did I feel like I was actually grinding while I was doing my Kamihime Project review. And it’s because of the game’s overall presentation and replay value.
Or, Maybe the “R” stands for Ravishing.
Nutaku Kamihime Project R - Homepage Style & Gameplay
First off, the most noticeable thing you’ll find in Kamihime Project R is the art style they employed, which is 100% based on the anime and manga tradition. Specifically, fantasy anime. And if we’re talking about which perverted niche you’re getting here, it’s more on the Moe (cute girl) subgenre.
Secondly, and this impressed me even more, is the fact that Kamihime Project employs voice actresses for most of the characters, which add another layer of immersive experience to the whole game. And I’m not talking about shitty American Voiceover acting you get by paying some struggling actor peanuts here; this game’s done in the Japanese language with some top-notch voiceover work.
And then, there’s the gameplay, which just screams “classic turn-based RPG”. You have basic attacks; combos; limit breaks (called burst attacks in Kamihime R); and everything else you’re looking for in a great RPG. And even if the battle sequences mostly use flash animations, it’s done so well that you’d think they were hand-drawn.
By now, you must be wondering where the FUCK you could find the fuck scenes in this game. And that brings me back to what I said in the beginning of this Kamihime Project review.
Our Kamihime Project Review Verdict—Pretty Sure the “R” Stands for Rage.
If you play Kamihime Project R thinking you’re going to get some two-dimensional fantasy slut to guzzle a bucketful of semen with just a few clicks or taps, then you’re better off elsewhere.
This game is not for the casual sicko; it’s for the dedicated pervert willing to immerse themselves in the game to get that cherry on top: anime fuck fests.
So, if you want to bust a quick nut, then I highly recommend you go with something else, because Kamihime R demands a whole lot of time and energy to get to all the fuck scenes, which appear every time you complete a quest or you go through the story.
As for the quality of these sex scenes, you’re pretty much getting classic eroge-style (Japanese erotic dating simulation games) animation here, which means they’re pretty decent. They’re not exactly anything to write home about.
But with the added benefit of having voice actors moaning and squealing, the otherwise bland scenes become worth the watch.
In the end, I’ll say this: Kamihime Project R may be frustrating if you just want to jerk one off in a couple of minutes, but give it a chance and you’ll see how it’s one of the most fully realized erotic games available right now.
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